Online courses

Choose Your Vibe Code Academy Course Path

Use this page to compare the main Vibe Code Academy online course paths. Start with Web in 5 Weeks as the flagship route, then watch for additional AI app-building tracks as they launch.

Not sure where to start?

Use this page to compare the main VCA routes.

If you want a structured AI coding course, start with the AI coding course page. If you are researching vibe coding specifically, use the vibe coding course page. If you are still learning the basics, start with the beginner roadmap.

The course list below is the core content of this page. Web in 5 Weeks is the flagship online course, and additional digital tracks such as App in 4 Weeks and Game in 4 Weeks can slot into this chooser as they launch. For a more deliberate workflow framing, read about AI-assisted software engineering.

Web in 5 Weeks

A premium, guided path from zero experience to shipping a bespoke, high-end website.

Flagship
Duration

5 weeks

Level

Beginner → Confident Builder

What Makes It Different

Week 0 free to preview the approach

Capstone Module 5: build your own bespoke project with AI guidance

Designed to be practical, not theoretical

App in 4 Weeks

A beginner-friendly app-building path focused on shipping a polished product experience. Coming soon.

Coming soon
Duration

4 weeks

Level

Beginner

  • App-focused UI patterns and user flows
  • Forms, state, and polished in-product interactions
  • Shipping, iteration, and real-world product thinking
What Makes It Different

Designed as the next product path after Web in 5 Weeks

Focused on buildable, beginner-friendly app experiences

Coming soon as a public preview page

Public preview

Game in 4 Weeks

Learn to build and ship a small game project with a guided beginner-friendly path. Coming soon.

Coming soon
Duration

4 weeks

Level

Beginner

  • Core gameplay loop
  • UI + state management
  • Deployment and sharing
What Makes It Different

A smaller-scope project path built around momentum and completion

Focused on clear gameplay loops, interaction, and shipping

Coming soon as a public preview page

Public preview